All About Clients
Take it from me: the best designs start with the Sims you’re creating for. I never go into a project without getting to know my clients first—at least, not if I plan to be successful. Back in my early days, I made that mistake a lot. Once, I planned a whole space around the gnome statue in the middle of my client’s living room—come to find out, that Sim was terrified of the gnome and wanted it gone!
Everyone has Preferences, you know? Likes and Dislikes matter when it comes to decorating. So ask questions! Find out their favorite color and music genre and decor style. Ask about the things that inspire them, if they have any hobbies, what their favorite pieces are. Walk them through color swatches and maybe some of the work in your portfolio. Take a few Before pictures for the client, too. After all, the more you know about someone, the easier it is to imagine a space that will truly bring them joy.
Remember to keep it professional, though! (Shower before you arrive. Trust me.) Every interaction impacts your reputation, and if you want to move up to bigger gigs, that matters.
All About Renovations
Once you’ve gotten a feel for what your client wants, nudge them out the door and turn your attention to the space around you. Sometimes clients want to redo the nursery, or add an in-law unit. I even had a Sim ask for a gym in the basement once. Whatever the task, I’m sure you’re up for it. Simply follow the budget, the client’s preferences, the available tile count, and the client’s actual ask.
(Sidebar: okay, yes, sometimes the requests get a little… weird. It’s your job to do what you can, though. I could share some wild stories, but client-designer confidentiality is a professional courtesy.)
- Operating system: Windows XP (SP3), Windows Vista (SP2), Windows 7
- Processor: Core 2 Duo, AMD Athlon 64 Dual-Core 4000+ or equivalent
- Memory (RAM): At least 2 GB RAM
- Hard drive (free space): At least 9 GB of free space
- DVD drive: DVD-ROM drive required for installation from disc only
- Graphics card (video): 128 MB of Video RAM
- Direct X version: DirectX 9.0c Compatible
- Input: Keyboard and mouse